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A Tale of Four (Cambridge) Warlords
So September is almost over and I haven't even made a post compiling how I've done this month. I'm happy to report that I managed to complete my pledge this month and avoid the grisly punishment Nagash had waiting for me.
Up first are the Chainrasp Horde that I managed to get through surprisingly quickly (well for me at least)
I decided to cut down on the steps for these guys and just get them done quicker. When they're all put together I like to think they still look pretty good and blend in well next to the other squads. I had a lot of fun painting these guys which surprised me as normally I dread painting large units. I'll put it down to the awesome sculpts GW has produced for them.
The other unit I completed this month were the additional 4 Myrmourn Banshees, taking my total up to 8
I spent a bit more time on these ladies just to try and work on my blue to white blending, which I think came out a lot better on these 4 than the previous set so I'll probably have to go back and clean them up at some point.
I'm really glad I got through all of this and my painting backlog is clearing quite fast. At this rate I'll almost have everything done by Christmas, which for me is a crazy notion as I've never had anything close to a painted model before, let alone a whole army. This process has however reminded me how much I hate push fit models! They always have some form of gap or misalignment that needs correcting, which on lovely smooth pieces of ghost cloth is a mission to clean up.
So that's it from me for September. Now bring on October! I can't wait to head off to Warhammer World with a painted army and spend a weekend playing Age of Sigmar with my friends. Nagash demands victory and I'm hoping the Nighthaunt/Nurgle alliance can deliver.
Right so it's the end of September and I've had a productive month, my pledge was to paint a soulscryer and 3 more morsarr guard to bring me to a unit of 6 ready for the doubles event at warhammer world at the end of October and that was very successful.
I also had a range of stretch goals for this month too, the first was to do the knight incantor that was part of last month's stretch pledge and he did get finished
The next part was to do the gloom tide shipwreck that I can use as part of the idoneth alliance ability, this is still a work in progress so will be part of next month's goals
My last stretch was to try and make a start on an akhelian leviadon which I did achieve in getting it built and primed ready for when it's needed.
So a pretty good month in all and hopefully I can keep it up on the next few to get a decent sized army all painted up 🙂
Well! That's September done. As usual - tiny bit of Admin to get through.
We didn't get a monthly game in this month between the four of us - an unfortunately scheduling clash forces Neil to have to sit out. Instead Tim, James and I played a 'small' 1 v 1 v 1 (small being all of our forces so far!)
I "won" in that I had more victory points, but I think the moral victory went to Tim who was the victim of not just a double-turn but the Quatra-turn (going first in round 2 and last in round 4... ouch!) and still finishing with his temper and a respectable (albeit, the lowest) number of VPs! James acquitted himself pretty well too given he had nearly 1/2 the points of both myself and Tim... best get the painting brush out James!!
This month also saw our panting competition reduced to two, with both Tim and James failing to complete pledges in August.
With only one vote separating us I snuck the win from Neil... which is an impressive feat for an Ogor!
With Neil missing last month we didn't play his scenario, so it seems only right that we pick that game up in October. We're scheduled to play this Friday all being well, so let's see who takes the win!
With only two of our Warlords left to pick pledges and no game played we decided that James would take that honour this month, so he'll be posting up the details in a later post.
That wraps up this post, so take it away James! I've got hobby to do!
So now I'm in charge. Mwahahahahaha! Death reigns supreme. Bow down to your Lord and master the Great Necrom.....
Sorry about that, power always goes straight to my head. So this month I'm in charge of picking the pledge and I decided to try and keep it nice and open as the warlords are off to the doubles tournament this month. With that in mind the pledge will be:
To paint one unit worth no more than 200 points as well as painting one hero or single model
Hopefully this allows all the warlords to get their armies up and running for the tournament. As Matt mentioned I'm spectacularly behind in terms of painted models (something around the region of 500-600 points) so I really need to get the brush out and crack on this month. So for me I will be pledging to paint an additional 10 Grimghast Reapers to bring my unit total up to 20, making them quite the killing machine on the table, as well as jumping back to a previous month and painting the Knight of Shrouds on Ethereal Steed to add even more attacks onto all of my units.
These models make up the last bit of my 1000 point army for the doubles event. Here's hoping they do Nagash proud and manage at least one win. I'm really looking forward to the event as it'll be my first time playing AoS at Warhammer World (though by the plans we're making definitely not the last time). Anyway warlords the challenge is set forth, declare your pledges and let the painting begin!!
One unit worth no more than 200 points, and one hero or single model...
After the insanity of last month this should be an easy one!
I've played around with a few list ideas for the October doubles event, centred around the 40 Ardboys, and have kind of settled taking 2x 20 Ardboys, a Weirdnob Shaman, a Warchanter and an allied Orruk Warboss (from the Greenskin range). This should give me a lot of bodies with the option to buff them up and hit back hard on a counter attack. The Weirdnob will give me access to the hilarious, if often unreliable, Foot of Gork spell along with some much needed dispel potential. I also plan on taking the Endless Spell Soulsnare Shackles to give me that extra little bit of board control.
Based that list there's only 2 models I need to paint, so this month I pledge to complete 1 Orruk Warchanter and 1 Orruk Warboss with Great Waaagh! Banner.
The Warchanter came in the Get Started Box I picked up last month. He's a great model so I'm looking forward to painting him up.
The Orruk Warboss is a very dated model, coming from the original Greenskins range. Whilst it has a certain charm to it I really want someone who looks more like the Ardboys I've already painted.
Fortunately Games Workshop have a few great, characterful (and plastic!) models for the Ardboys available in Ironskull's Boyz, and none are more fitting for a warboss that Ironskull himself!
I'm not 100% sure how I'll convert him up yet. It'll probably involve some brass rod, some stuff for the banner top, and then either a greenstuff or a re-purposed plastic banner. I have some plans, the model is en route, and the month is young so let's see what I can get done!
In addition to these two I've also been thinking about the additional requirements for the tournament. We've been told that the Realmscape rules will be in effect, which means there's the potential need for a neutral Monster for battles in Ghur.
To make sure I'm able to provide the monster (and really, just happy for the excuse to paint one!) I also pledge to complete an Aleguzzler Gargant this month.
So that's 3 models... Warchanter, Warboss and Gargant
Let the painting begin!
Right so October is here and the pledge goal for this month is a unit of 200 or less points and a single model, so here is what I'm planning for this month:
My unit of 200pts or less is going to be another 10 Narmarti Reavers which will add some more swift infantry and ranged ability to my army, which as the only army with easy access to ranged weapons will hopefully help me out (and as Tim can attest they're not too bad in melee too 😀 )
For my single model I am going big with the Akhelian Leviadon because giant killer turtles are cool.
I'm also hoping to finish off the gloomtide shipwreck ready for use at the tournament at the end of the month and as a stretch pledge (if I dont feel like i need a break) i'll be aiming to do a little more for my Stormcast in the form of 5 vanguard hunter but I might take a break from painting if I get that far instead.
Another month gone, and on the eve of the tournament on which the four warlords are embarking tomorrow, I bring you the completed Maggotkin pledge! This month I have added, as hoped, 5 blight kings, a chariot and a chimera... enough to get my army over the line to 1k points. I was particularly pleased with the chimera conversion, which is the usual crazy chaosy conversion weirdness I love doing... this one is a bloat drone, old warhammer plastic dragon wings, chaos spawn limbs, a high elf gryphon (bastardised for a tauralon conversion...), a manticore head and a zombie dragon. Et voila... in his time off from being a random monster in Ghur, I also plan to add a rider or two for him to use as a manticore mounted chaos lord/sorceror.
The tourney list is a hopefully fairly solid proposition, though who knows really...
Allegiance: Nurgle, 1000pts
Great Unclean One (hero, behemoth) - 340
Doomsday Bell, Bileblade
General - Command Trait: Grandfather's Blessing (once per battle can move cycle of corruption forward/backward 1)
Artefact: Witherstave (enemy units reroll 6s to hit while within 12" of the bearer)
Putrid blightkings (battleline) - 160
champion, musician, standard
Putrid blightkings (battleline) - 160
champion, musician, standard
Putrid blightkings (battleline) - 160
champion, musician, standard
Chaos chariot - 80
Mark of Nurgle, chaos great blade
Khorgorath (allies: Khorne) - 90
Total: 990 points
The main decision points for this were the little bitty units at the end (which I always like having to get objectives), in particular whether to have a khorgaroth or a chariot to fill the last 100pts. The chariot is untested but I am hoping its speed and blocking bulk (and ability to generate contagion points) works well. And also the GUO command trait, oddly, though I eventually went for the tried and tested ability to budge the cycle forward or back one. The blade and bell seems to me a no brainer, and I love the witherstave for its aura of reroll 6s to hit annoyance... seeing Matt, Neil and James' reactions to it whenever they face it is surely argument enough.
Let's see how it holds up!
Part 1 of 2 - phone post to follow with pictures of this month's painted models...
Well, that's Orruk-tober done for me! Very much bitten by the Orruk-bug and plan on adding a host more Boys to the Waagh in the coming months! But let's get on to this months pledge first!
After 40 Ardboys last month three models was a leisurely pace for me this month! I finished the Warchanter pretty early on in the month, taking extra care with him as he was my entry for the Double Tournament Hero of Legend Painting Competition (which I sadly did not win... but the Slaan that did win was truely epic so I'm not complaining!)
Warchanter Stormsmasha got his name as much from smashin' Sigmars Stormgitz as he did from bellowing louder than blizzards of the Everwinter! A proud member of the Icetoofs, he works for the Megaboss to coral the Ardboy mobs that follow the real Ironjaws, and smashes and bashes the little gitz into propa fightin shape!
Warboss Gorgit Icefang is the self-proclaimed Warboss of the Icetoofs. When the pulsing Waaagh energy of Weidnob Shaman Snowspeaker washed across the tundra of Ghur and called the Ardboys clans to him it was Icefang that got the boys inta shape. He klobbered the wimpy gitz wot used ta lead Icefistz and Icejawz, and brought the boys togeva under 'is banner! And what a banner it is, all red and lovely! (helps cover up the blood after he gets carried away and starts smashin' gitz with it!)
And finally - Froztee the Snow-gargant.
Froztee, like many of the monsterous beats of Ghur, has been draw out of the wilderness by the destructive prowess of Frostlord Savran and his burgeoning warhost. Ill tempered and gruff, Froztee kind of lumbers alongside the rest of the clans looking for something to eat or drink.
A last minute army change by me also saw me get 3 Gore Grunta's to tabletop standard, but I'm not gonna show them off yet. The Gore Gruntas will be completed as either my core or stretch pledge next month (depending on the requirements of the pledge!) in addition to something else - they are 80% done after all!!
Finally for this month - tournament run-down!
Final list ended up being:
Artifact - The Golden Tooth
Command Trait - Ironclad
Ally - Orruk Warboss
Great Waagh! Banner
20x Orruk Ardboys
Icon of Gork
20x Orruk-forged Big Choppa
20x Orruk Ardboys
Icon of Gork
20x Orruk-forged Big Choppa
3x Orruk Gore-Guntas
Pig Iron Choppas
The list performed admirably, and did exactly what I wanted it to do. The Golden Toof makes units wholly within 12" immune to battleshock, giving me an 80 wound, 4+ block anchoring a key objective, whilst Neil (playing an eel-heavy Idoneth list) tore into our opponents flanks.
The buffs afforded to the Ardboyds the to the Waagh! Command Ability (+1 Attack), the Warchanter's Frenzy of Violence Abiliyt (+1 to hit) and the Great Waagh! Banner (re-roll 1's to wound for all Orruks within 16") came in plenty handy! The boys (or "the Dave's as I affectionately nicknames them) were responsible from bringing down a nice tally of Goliaths over the weekend, including a Dragonlord, a Spirit of Durthu, Drycha Hamadreth, and even a rival Megaboss on Maw-krusha! Not too shabby!
Unfortuantely I found their M4 a significant hinderance. With Rampaging Destroyer (Ironjaws command ability) only going off on a 6+ (thanks to me lack of Megaboss) I never really benefited from the bonus move it can give me. Looking ahead, I'm definitely continuing with this faction! I'm well smitten and will probably see out the year, and the end of the Tale, with the remaining elements to get me to 2000 points in time for an event in 2019!
With that, I'll hand over to my fellow warlords to summarise their weekend experience and finish off their pledges before we move into the penultimate month of the Tale!
So then October is almost over and I haven't even got a post up for this month, time to rectify that me thinks.
For this month my pledge was to paint 10 Grimghast Reapers and my Knight of Shrouds on Ethereal Steed ready for the doubles event at the end of October. I managed to just finish in time with it coming very close to the wire (I was still finishing off the basing for the Knight of Shrouds at 10 on the Friday night!).
I must say I'm particularly proud of the Knight of Shrouds as I think it's probably the best model I've ever painted and I can see such a huge improvement since I started the army all those months ago. I was also exceptionally glad to have these guys painted in time for the tournament as they proved utterly invaluable throughout the weekend.
The list I brought to the tourney was as follows:
Knight of Shrouds on Ethereal Steed (140)
Guardian of Souls with Nightmare Lantern (140)
Spirit Torment (120)
- Artefact: Pendant of the Fell Wind
20 x Chainrasp Horde (160)
20 x Grimghast Reapers (280)
8 x Myrmourn Banshees (160)
Alongside Clogius Pulcher and his host of Blightkings piloted by Tim we marched on Warhammer World and once the dust had settled we managed to somehow finish 5-0, placing us 2nd in our first ever Warhammer tournament! I was absolutely gobsmacked to say the least but it was an utterly fantastic weekend and something I will eagerly be looking to do again.
I must give a special shoutout to Tim for being a fantastic partner all weekend and being the tactical mastermind for much of our success (my idea of victory was largely let me roll some dice and kill it please). Also for coming up with our utterly ridiculous team name Clogius Pulchers Multidimensional Interactive Carnival, which has inspired me to want to make a tradition out of making unreasonably complicated names for the announcer to say.
Some highlights had to be seeing my Grimghast Reapers make a 12" charge and singlehandedly wipe out half of an unfortunate Kharadron Overlord army by themselves and seeing Gordrakk charge headlong into Clogius to wipe him out in 1 turn (a feat no other team managed!) only to disappear under a mound of Blightking's.
Overall this month has been a very successful one and I'm already planning out other 1000 point armies I can get ready for the next event.
So that's my quick little summary of October. Now the Tale is in the final couple of months a part of me is looking forward to finishing off the Nighthaunt but I'm also sad for it to be done as it's been a lot of fun. I guess it's just as well there are loads of other armies I'm more than ready to begin collecting and painting to get another Tale started next year!
Right so October is over and painting has been done by all, and for my part I didn't quite get all of what I'd planned done. So I had pledged to paint up the akhelian leviadon, 10 namarti reavers and the gloomtide shipwreck. On the up side I completed the painting of the leviadon and the shipwreck so here are some pictures of these models.
Unfortunately I was unable to complete the painting of the reavers, or even start actually painting them.
As has been mentioned by Matt and James, we all went to a doubles tournament at Warhammer World. I was paired with Matt (who has posted his list above) and his Ironjaws, who provided a nice survivable block to keep our objectives safe while my list (below) hit hard into enemy territory.
Allegiance: Idoneth Deepkin
- Enclave: Fuethan
Mortal Realm: Ulgu
Akhelian King (240)
- Trait: Merciless Raider
- Artefact: Doppelganger Cloak
Isharann Soulscryer (100)
6 x Akhelian Morrsarr Guard (320)
3 x Akhelian Ishlaen Guard (140)
1 x Akhelian Allopexes (140)
Total: 940 / 1000
Extra Command Points: 1
The general tactic was that the Soulscryer would outflank with the Akhelian King and 6 Akhelian Morrsarr Guard to hit the enemy from behind to take vulnerable objective and take out key models and units, which worked well in lot of the games, while the rest of my units would go after other objectives.
We ended with 3 major victories and 2 loses, and placed a respectable 22nd out of 72 teams, which we were very happy with having not had much practice before had and never played most of the scenarios.
I also get to decide on the pledge theme for November which will be to complete or add to a battalion as there are little microcosms of how the factions fight and organises itself so to add more favour to our forces.
For my pledge I'm going to add some more Namarti to complete the Namarti Corps battalion (as I already have the other normal battalions at the minimum level) so for the I will be doing the 10 Namarti Reavers I was unable to get done in October as well as 10 Namarti Thralls and a Soulrender, which will take me to having a minimum strength battalion.
See you all at the end on the month, hopefully with a large group of aelven infantry 🙂
The penultimate month of the tale is here! And with it a chance to spike the power of our armies with the inclusion of Battalions!
When the Tale began I was very much into the Beastclaw Raiders, but with the Double Tournament fresh in my mind my inner-Orruk is definitely screaming! I guess this month will be a Ironjaws month again!
I'm in a fortunate position that two units of Ardboys make up a decent portion of most Ironjaws battalions. With the Weirdnob and the Warchanter I'm actually in a strong position to complete either a Weridfist or an Ardfist (I've actually already technically completed the Weirdfist... but shhhh) but the formation that jumps out at me is the Ironfist.
The battalion gives all units within it +D6" movement in the Hero Phase, which is VITAL to the slow-moving Ironjaws. If I want to start using this army at a competitive level I need to boost the movement and the power of the army.
The Batallion require 3-5 units of Ardboys, Gore Guntas or Brutes, and I'm lucky that I have 2 squads of Ardboys and a mostly finished squad of Gore Gruntas. So I could simply pledge to finish the Gor Gruntas and be done!
But I won't do that! That'd be fair too sensible! One quick to GW....
BOOM! 10 Brutes. Big, strong, and very choppy, I pledge to paint 10 Brutes and 3 Gore Gruntas to complete an Ironfist this month.
If I get through as a stretch pledge I'm looking to add Zarbag's Gitz to the force
A Shadepire Warband and a fairly low-key element in the massive collections we all now have, I feel I'd be a poor destruction general if I didn't add at least SOME Grots!
So... complete a battalion for the penultimate month. I think that in the new world after the notoriously unbalanced Plaguetouched Warband, Nurgle actually lacks any very good battalions that don't involve spamming blight kings... but thankfully I am equipped to build a blightking based one, and my eye has settled on the blight cyst, giving a formidable -1 rend to my blight kings exploding 6s and ignore cover to all attacks from the battalion. And they can all lob severed heads too, because why not.
This suits me since I would like a bit of rest this month, having used up a lot of steam in the tremendous effort to get the doubles force together with James (and fight our way through to such an unexpectedly great result!). So I pledge to paint:
- One Lord of Blights (netting me a blight cyst battalion)
- Ten plaguebearers (getting them to their best impression of being a realistic alternative to blightkings)
with stretch pledges of:
- a harbinger of decay; and
- another chariot,
if I feel unexpectedly energetic in my painting and the garden of Nurgle burgeons rather than consolidates its forces...
So then the tale is almost over and for this month we've been asked to finish a battalion for our armies. Nighthaunt are quite in that I have several battalions that have some pretty snazzy rules attached to them. However as is typical I've only painted 1 or 2 units per battalion and I really don't fancy painting multiple hordes of infantry, so I've decided to go for the far more reasonable Execution Horde.
This requires me to paint up another squad of Spirit Hosts and a Lord Executioner which is perfect as these are some of the last models I need to paint to complete my collection.
The battalion itself isn't one of the better ones however I'm oping it can give the Lord Executioner the added punch he needs to claim a foolish general's soul.
As there isn't that much to do this month (I've almost finished the Spirit Hosts already) I'm going to add some stretch pledges of another Guardian of Souls as who doesn't need more magic, as well as taking a page out of Matthew's book and painting the Thorns of the Briar Queen Nightvault warband. I'm a huge fan of the Underworlds games and so it'll be good to get a start on the warband and again add another wizard into my army with a nasty spell to boot.
I'm also responsible for planning out the mission for Novembers game so I'll be busy trying to make that as shenanigan filled as possible. After all it's not fun unless everyone's plans go up in smoke on the first turn (along with a few of their units...)
November has come and gone and with it the penultimate month of our tale comes to an end.
Neil's theme this month was to complete a battalion - and I'm happy to say I completed the task! Behold, the glorious Ironfist!
This month I completed 10 Brutes, along with a few last touches to the Gore Gruntas, to finish off the Ironfist.
To be honest, I'm really feeling like it's the end of the year! It took a little while to get back into the painting spirit after the tournament, and even then my enthusiasm is still pretty low (especially for painting another big mob of models!). The quality on these guys is pretty average, with layers and shading done to a point but no highlighting. They're tabletop quality, and the base helps bring them alive, but come the new year (after a little rest from hobby) I'll probably look to touch them back up with some extra highlighting.
In other news, these boys got their first run out as a battalion last Friday when Neil and I played a 2K game. The Brutes lived up to their name, bringing down a Arkhelian Leviadon in a single turn thanks to some significant buffs from a Warchanter and a Orruk Warboss! After that they kind of ran out of steam a bit, really highlighting the Ironjaws weakness as stand alone units. They're a tough army to crack, surprisingly difficult to play, and you can certainly feel the power different between their Battletome and some of the newer ones. Nevertheless, it was a fun game and the boys really played well!
There's one more month left of the Tale and we've collectively decided this month is about finishing with a flourish! The pledge theme is a centerpiece model - something bold and brilliant that'll stand out in the middle of your force.
It goes without saying that in my army a fitting centerpiece will be a challenge! I've got massive mobs of Orruks lead by fantastic characters, a small horde of mounted Ogors that all look great, and even a frosty Aleguzzler Giant (who looks relatively diminuative against the Forstlord and Huskard!)
So without a suitable plastic candidate to fit my centerpiece theme I've turned to Forge World! This month Ill be working to complete a Magma Drake - a great beastie for Destruction, a powerhouse model at 500+ points, and something suitably different from anything I've painted before! As a stretch pledge I really want to finish off the last 10 Savage Orruk Boys I started back in month 3... I'd love to tie off the tale (and the year in general) without a single Destruction model left unpainted..
(Shadespire mini's don't count - I'm lookin' at you Zarbag!)